A playable level design study in Unreal Engine based on an architectural study of Costco and The Last Of Us. Programmed character animations and controller, interactions, and in-game animations using Unreal's animation system.
A playable level design study in Unreal Engine based on an architectural study of Costco and The Last Of Us. Programmed character animations and controller, interactions, and in-game animations using Unreal's animation system.