Skies of Tharos is a split-screen multiplayer game with online capabilities. Using Unreal Engine 4’s blueprint system, I created a multiplayer network capable of connecting 2+ PC’s for a splitscreen multiplayer experience. Client/Server and character interactions, character controls and states, and blueprint management were some of the tasks accomplished while working on this project.
Skies of Tharos is a split-screen multiplayer game with online capabilities. Using Unreal Engine 4’s blueprint system, I created a multiplayer network capable of connecting 2+ PC’s for a splitscreen multiplayer experience. Client/Server and character interactions, character controls and states, and blueprint management were some of the tasks accomplished while working on this project.